Gameland
By Stephen Stair (sgstair) and Matt Griffith (zenith)
Contact: sgstair@interspecialty.com

Thanks to sebastian kienzl, as this entry uses krawall free.

This is a crude RPG, mainly because of a severe lack of time.  Because of school I hadn't even started on the code system until roughly 3 days before the compo.  I'm very pleased with how well various aspects of the RPG engine turned out, even with a severe lack of time.  Next competition I'm anxious to start earlier to have more time to complete important things.  Overall this didn't turn out the way I expected it to, but it was a great experience and I think it went very well.

I hope you like it!
-Stephen