CARD FIGHTER CLASH ADVANCE (port)

by:

Stephen Daedalus E. Separa
sdsepara@hotmail.com

This is an (incomplete) port of the Neogeo Pocket Card Fighter Clash Game.

In general, the directional keys and A,B,START are the only keys used

key A is used to select cards/menu functions
key B is used to exit from the menu/cancel actions 
key START is used to initiate the attack/block
The directional keys are used to navigate around combat area/menus

Gameplay

- Game proceeds with each player taking turns
- The object of the game is to reduce your enemy's life to 0 or below
- This is done by playing action cards (not yet implemented), attacking with your characters, using character
   abilities (not yet implemented)

The Turn sequence
- draw card
- deploy characters in your area
- provide chracter backup (a card in hand can support a card in play = +300 HP to that character)
- use special cards and pay for SP costs (not yet implemented)
- use card abilities (not yet implemented)
- attack with your characters
- end of turn

Notes:

- characters that just entered the ring cannot attack (in general)
- card combat consists of your characters simultaneously exchanging damage with an enemy card
- using special abilities voids your attacks
- you can combine attacks so that any overflow damage is directed to enemy player. these costs 5 Soul points each


Changes from original game:
- You can now only combine attacks of two characters
- You can make an attack as long as you have an available attacker

to do:

- complete documentation of cards
- documentation (within the game)
- Include Action Cards set
- Reprogram other (remaining) card abilities
- Include Card Sets from Card Fighter Clash 2 (Expanded Edition)
- special effects graphics
- sound
- enable other menu options