Beats of Rage for the GP2X

I'm considering it a stable version. 
All major issues have been solved, please report any bug found.

suggestions, bugreports, donations, etc to <lemon@canuda.net>

News about gp2x port of BoR and my other gp2x developments on
http://canuda10.blogspot.com/


How to use
--------------
Simply put the bor.gpe file and a bor.pak file on  the same directory, on any directory
on your memory card.
openBoR engine features a mod selector, place as many .pak files as you want, and
choose any of them at startup.
I have tested it basically with the bor.pak from the original DOS version of BoR, but I have also
tested it with some other mods, too.
Now, I've tested several mods, all of them play ok.
If you are upgrading from version 0.05 or lower I recommend to delete the "settings.sav" file,
as it may have incorrect values for the audio output.

Beats of Rage was originally developed by the Senile Team
http://senileteam.com


History
---------

2006-02-20:
Version 0.09 (openBoR CC)
openBoR engine has been added to the original BoR engine.
It features new moves, holes, walls, etc, and a mod selector.
Released for the GP2X-2006 coding competittion
gp2x.co.uk
emuholic.com

2006-02-10:
Version 0.08 (RC2)
the bug on SDL which affected the game display has been solved, and I consider
the version using paeryn's SDL libs enough tested to release it as a normal version ;-)

2006-01-31:
Version 0.07 (HWTest)
One graphic corruption which only affected certain mods solved.
Switch to using hardware accelerated SDL. Seems a bit smoother now.
One new graphic corruption added as a bonus. Screen looks like
"wrapped" one pixel to the left. It is due to the new SDL and I'm
searching for a solution to it.
Default controls are changed:
A - Main action
X or Y - Jump
B - Special action

2006-01-15:
Version 0.06 (RC1)
All major problems seem solved now.
Volume controls are working.
Seems stable to me. Please send me a bugreport for anything you found (also for mods not working).


2006-01-11:
Version 0.05
Sound is working!!!!!
No volume control yet, but it can be set (music volume and effects volume only, master volume doesn't work) via
game options.
Some more graphic glitches solved.
Now the sound is not correct, there are still a lot of pops and cracks which I hope to solve next week


2005-12-21:
Version 0.04
Graphics corruption when left/right clipping sprites corrected.
Still some graphics corruption when drawing effects (for example character shadows). Appart from these small glitches,
I think it should be fully playable now. Please report any other bugs found.

2005-12-20:
Version 0.03
Most graphic corruption seems to be fixed now (but I still experience some weird graphics sometimes, please
report any graphic annoyance to me)

2005-12-20:
Version 0.02
Most control problems solved. It should be playable now (with graphic corruption, of course).
Clean exit. Returns to gp2x menu instead of hanging it

2005-12-19:
Version 0.01
First working version. No sound, graphic corruption, control problems
