[Boomshine2x]
The Aim - From http://wiki.gp2x.org/wiki/Boomshine2x:
"In Boomshine2x there are twelve levels, each slightly harder than the last. On each level there are a specific number of balls bouncing round the screen, and the player must strategically set off an explosion (using the cursor) that will cause a chain reaction of explosions as balls themselves are detonated by the initial and subsequent blasts. To complete the level a set target number of balls must be detonated, all using the single original explosion. As the levels progress the target number becomes larger and closer to the total number of balls on screen, thus making the twelth and final level particularly hard to complete."

[Installation]
Extract "Boomshine2x.zip", and copy the whole "boomshine2x" folder to anywhere on your SD or NAND memory. Then run "boomshine2x.gpe" from your chosen menu/launcher.

Optionally, a custom background can be used when playing Boomshine2x. To add one just save a 320*240 image as "bg.png" in the Boomshine2x "data" directory.

[Controls]
B - Detonate the cursor at its current location.
X - Hold this to increase the cursor speed
Stick - Move the cursor.
L+R - Pressed together to quit to the main menu.

[Credits]
Original Boomshine Flash Game - Danny Miller
Boomshine2x - Sam Fisher
Beta testers - Jose, Ruckage, Psymastr, Nova